Autodesk Maya 2023.2 with Extension | 7.6 GbLanguages: English, ,
Autodesk has released Maya 2023.
2, the latest version of its 3D modelling and animation software. The update improves performance and workflow in Maya’s animation toolsets, reworking GPU acceleration for animation playback, and adding new options to the character rigging tools, Graph Editor and Blue Pencil.
In related news, Autodesk has also just announced Maya Creative, a new cut-down edition of the software aimed at freelancers and smaller studios.
Maya 2023.2 is largely a workflow update, particularly to Maya’s animation tools, where there have been “significant” performance improvements, especially when playing back animation on complex character rigs. Key changes include a reduction in the number of s that the scene graph needs to be rebuilt for evaluation on the GPU, particularly when making visibility changes to a character rig. Support for GPU readbacks also improves performance of rigs that include CPU nodes like UV Pin. In the case of the rig shown at the top of the story, where UV Pin is used to attach the pendant to the character’s necklace, the change raises viewport playback speed from 3fps to 17fps.
In addition, the UV Pin and Proximity Pin deformers and skinCluster node get a new Relative Space mode menu, enabling users to switch between local, world and custom co-ordinate space. Other rigging changes include a new Joint Draw Style, intended for rigs with multiple child joints in a small area where joint influences can be difficult to see with existing display styles. Animation changes include new tangent angle and weight controls in the Graph Editor toolbar.
Blue Pencil, the new viewport annotation and animation toolset introduced in Maya 2023 itself, has also been updated, with support for touch sensitivity when drawing Blue Pencil strokes on a graphics tablet. In addition, there are new falloff curve controls for brush size, hardness and opacity.
Outside the core application, Maya’s Arnold, Bifrost, Substance and USD plugins have all been updated. MtoA 5.2.0, the new version of the Arnold integration plugin, improves viewport rendering workflow, with a new crop render tool letting users select a crop region without needing to render the full viewport first. Volume rendering has also been improved, with the standard_volume shader getting new dual lobe phase function parameters to better mimic the way that clouds scatter light, as shown above. In addition, the Hydra render delegate now supports Cryptomatte. Bifrost for Maya 2.5.1, the latest version of the simulation toolset, adds new USD nodes for binding materials and working with collections. Substance in Maya 2.3, for editing Substance materials inside Maya, adds support for physical size. USD for Maya 0.19 adds support for display layers on USD objects, and better support for Maya references.
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2023.2 with Extension *